UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDebugRenderSceneProxy::FText3d Struct Reference

#include <DebugRenderSceneProxy.h>

Public Member Functions

 FText3d ()
 
 FText3d (const FString &InString, const FVector &InLocation, const FLinearColor &InColor)
 

Public Attributes

FString Text
 
FVector Location
 
FColor Color
 

Detailed Description

Struct to hold info about texts to render using 3d coordinates

Constructor & Destructor Documentation

◆ FText3d() [1/2]

FDebugRenderSceneProxy::FText3d::FText3d ( )
inline

◆ FText3d() [2/2]

FDebugRenderSceneProxy::FText3d::FText3d ( const FString &  InString,
const FVector InLocation,
const FLinearColor InColor 
)
inline

Member Data Documentation

◆ Color

FColor FDebugRenderSceneProxy::FText3d::Color

◆ Location

FVector FDebugRenderSceneProxy::FText3d::Location

◆ Text

FString FDebugRenderSceneProxy::FText3d::Text

The documentation for this struct was generated from the following file: