UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDebugRenderSceneProxy::FWireStar Struct Reference

#include <DebugRenderSceneProxy.h>

Public Member Functions

 FWireStar (const FVector &InPosition, const FColor &InColor, const float InSize)
 
ENGINE_API void Draw (FPrimitiveDrawInterface *PDI) const
 

Public Attributes

FVector Position
 
FColor Color
 
float Size
 

Detailed Description

Struct to hold info about lined stars to render.

Constructor & Destructor Documentation

◆ FWireStar()

FDebugRenderSceneProxy::FWireStar::FWireStar ( const FVector InPosition,
const FColor InColor,
const float  InSize 
)
inline

Member Function Documentation

◆ Draw()

void FDebugRenderSceneProxy::FWireStar::Draw ( FPrimitiveDrawInterface PDI) const

Member Data Documentation

◆ Color

FColor FDebugRenderSceneProxy::FWireStar::Color

◆ Position

FVector FDebugRenderSceneProxy::FWireStar::Position

◆ Size

float FDebugRenderSceneProxy::FWireStar::Size

The documentation for this struct was generated from the following files: