![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MaterialShared.h>
Public Attributes | |
| const FShaderPipelineType * | Pipeline = nullptr |
| TArray< FShaderType * > | ShaderTypes |
| const FShaderPipelineType* FDebugShaderPipelineInfo::Pipeline = nullptr |
| TArray<FShaderType*> FDebugShaderPipelineInfo::ShaderTypes |