UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDebuggingInfoForSingleFunction Struct Reference

#include <BlueprintGeneratedClass.h>

Public Member Functions

 FDebuggingInfoForSingleFunction ()
 

Public Attributes

TMap< int32, TWeakObjectPtr< UEdGraphNode > > LineNumberToSourceNodeMap
 
TMap< int32, FEdGraphPinReferenceLineNumberToSourcePinMap
 
TMultiMap< FEdGraphPinReference, int32SourcePinToLineNumbersMap
 
TMap< TWeakObjectPtr< UEdGraphNode >, FInt32RangePureNodeScriptCodeRangeMap
 
TMap< int32, TArray< TWeakObjectPtr< UEdGraphNode > > > LineNumberToTunnelInstanceSourceNodesMap
 

Constructor & Destructor Documentation

◆ FDebuggingInfoForSingleFunction()

FDebuggingInfoForSingleFunction::FDebuggingInfoForSingleFunction ( )
inline

Member Data Documentation

◆ LineNumberToSourceNodeMap

TMap< int32, TWeakObjectPtr<UEdGraphNode> > FDebuggingInfoForSingleFunction::LineNumberToSourceNodeMap

◆ LineNumberToSourcePinMap

TMap< int32, FEdGraphPinReference > FDebuggingInfoForSingleFunction::LineNumberToSourcePinMap

◆ LineNumberToTunnelInstanceSourceNodesMap

TMap< int32, TArray<TWeakObjectPtr<UEdGraphNode> > > FDebuggingInfoForSingleFunction::LineNumberToTunnelInstanceSourceNodesMap

◆ PureNodeScriptCodeRangeMap

TMap< TWeakObjectPtr<UEdGraphNode>, FInt32Range > FDebuggingInfoForSingleFunction::PureNodeScriptCodeRangeMap

◆ SourcePinToLineNumbersMap

TMultiMap< FEdGraphPinReference, int32 > FDebuggingInfoForSingleFunction::SourcePinToLineNumbersMap

The documentation for this struct was generated from the following file: