UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDefaultNameStore Struct Reference

Static Public Member Functions

static uint32 TryPlace (uint8 *OutEntry, uint32 OutSize, FNameStringView Name)
 
static void Finalize (uint8 *OutNameData, FNameStringView Name)
 
static void Copy (ANSICHAR *Out, const uint8 *NameData, uint32 NameLen)
 
static void Copy (WIDECHAR *Out, const uint8 *NameData, uint32 NameLen)
 
static uint32 GetSize (const FNameEntry &Entry)
 
static const ANSICHARTryGetAnsi (const void *NameData)
 
static const WIDECHARTryGetWide (const void *NameData)
 

Member Function Documentation

◆ Copy() [1/2]

static void FDefaultNameStore::Copy ( ANSICHAR Out,
const uint8 NameData,
uint32  NameLen 
)
inlinestatic

◆ Copy() [2/2]

static void FDefaultNameStore::Copy ( WIDECHAR Out,
const uint8 NameData,
uint32  NameLen 
)
inlinestatic

◆ Finalize()

static void FDefaultNameStore::Finalize ( uint8 OutNameData,
FNameStringView  Name 
)
inlinestatic

◆ GetSize()

static uint32 FDefaultNameStore::GetSize ( const FNameEntry Entry)
inlinestatic

◆ TryGetAnsi()

static const ANSICHAR * FDefaultNameStore::TryGetAnsi ( const void NameData)
inlinestatic

◆ TryGetWide()

static const WIDECHAR * FDefaultNameStore::TryGetWide ( const void NameData)
inlinestatic

◆ TryPlace()

static uint32 FDefaultNameStore::TryPlace ( uint8 OutEntry,
uint32  OutSize,
FNameStringView  Name 
)
inlinestatic

The documentation for this struct was generated from the following file: