UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDelinquencyNameTimePair Struct Reference

#include <NetAnalyticsTypes.h>

Public Member Functions

 FDelinquencyNameTimePair (FName InName, float InTimeSeconds)
 

Public Attributes

FName Name
 
float TimeSeconds
 

Detailed Description

Tracks an FName ID to a time value. Time will be context dependent, but usually represents the total amount of time a specific action took (how long a package took to load, how long an actor had queued bunches, etc.)

Could have used a TPair, but this will make it more obvious what we're tracking.

Constructor & Destructor Documentation

◆ FDelinquencyNameTimePair()

FDelinquencyNameTimePair::FDelinquencyNameTimePair ( FName  InName,
float  InTimeSeconds 
)
inline

Member Data Documentation

◆ Name

FName FDelinquencyNameTimePair::Name

◆ TimeSeconds

float FDelinquencyNameTimePair::TimeSeconds

The documentation for this struct was generated from the following file: