UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDependencyRef Struct Reference

#include <LinkerLoad.h>

Public Member Functions

bool operator== (const FDependencyRef &Other) const
 

Public Attributes

FLinkerLoadLinker
 
int32 ExportIndex
 

Friends

uint32 GetTypeHash (const FDependencyRef &Ref)
 

Detailed Description

Helper struct to keep track of all objects needed by an export (recursive dependency caching)

Member Function Documentation

◆ operator==()

bool FDependencyRef::operator== ( const FDependencyRef Other) const
inline

Comparison operator

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FDependencyRef Ref)
friend

Type hash implementation. Export indices are usually less than 100k, so are linker indices.

Parameters
RefReference to hash
Returns
hash value

Type hash implementation.

Parameters
RefReference to hash
Returns
hash value

Member Data Documentation

◆ ExportIndex

int32 FDependencyRef::ExportIndex

Index into Linker's ExportMap for this object

◆ Linker

FLinkerLoad* FDependencyRef::Linker

The Linker the export lives in


The documentation for this struct was generated from the following file: