UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDepthPassInfo Struct Reference

#include <DepthRendering.h>

Public Member Functions

bool IsComputeStencilDitherEnabled () const
 
bool IsRasterStencilDitherEnabled () const
 

Public Attributes

EDepthDrawingMode EarlyZPassMode = DDM_None
 
bool bEarlyZPassMovable = false
 
bool bDitheredLODTransitionsUseStencil = false
 
ERDGPassFlags StencilDitherPassFlags = ERDGPassFlags::Raster
 

Member Function Documentation

◆ IsComputeStencilDitherEnabled()

bool FDepthPassInfo::IsComputeStencilDitherEnabled ( ) const
inline

◆ IsRasterStencilDitherEnabled()

bool FDepthPassInfo::IsRasterStencilDitherEnabled ( ) const
inline

Member Data Documentation

◆ bDitheredLODTransitionsUseStencil

bool FDepthPassInfo::bDitheredLODTransitionsUseStencil = false

◆ bEarlyZPassMovable

bool FDepthPassInfo::bEarlyZPassMovable = false

◆ EarlyZPassMode

EDepthDrawingMode FDepthPassInfo::EarlyZPassMode = DDM_None

◆ StencilDitherPassFlags

ERDGPassFlags FDepthPassInfo::StencilDitherPassFlags = ERDGPassFlags::Raster

The documentation for this struct was generated from the following file: