#include <DepthRendering.h>
◆ IsComputeStencilDitherEnabled()
| bool FDepthPassInfo::IsComputeStencilDitherEnabled |
( |
| ) |
const |
|
inline |
◆ IsRasterStencilDitherEnabled()
| bool FDepthPassInfo::IsRasterStencilDitherEnabled |
( |
| ) |
const |
|
inline |
◆ bDitheredLODTransitionsUseStencil
| bool FDepthPassInfo::bDitheredLODTransitionsUseStencil = false |
◆ bEarlyZPassMovable
| bool FDepthPassInfo::bEarlyZPassMovable = false |
◆ EarlyZPassMode
◆ StencilDitherPassFlags
The documentation for this struct was generated from the following file: