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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InstancedFoliage.h>
Public Member Functions | |
| FDesiredFoliageInstance () | |
| FDesiredFoliageInstance (const FVector &InStartTrace, const FVector &InEndTrace, const UFoliageType *InFoliageType, const float InTraceRadius=0.f) | |
Public Attributes | |
| const UFoliageType * | FoliageType |
| FGuid | ProceduralGuid |
| FVector | StartTrace |
| FVector | EndTrace |
| FQuat | Rotation |
| float | TraceRadius |
| float | Age |
| const struct FBodyInstance * | ProceduralVolumeBodyInstance |
| EFoliagePlacementMode::Type | PlacementMode |
Used to define a vector along which we'd like to spawn an instance.
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inline |
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inline |
| float FDesiredFoliageInstance::Age |
| FVector FDesiredFoliageInstance::EndTrace |
| const UFoliageType* FDesiredFoliageInstance::FoliageType |
| EFoliagePlacementMode::Type FDesiredFoliageInstance::PlacementMode |
| FGuid FDesiredFoliageInstance::ProceduralGuid |
| const struct FBodyInstance* FDesiredFoliageInstance::ProceduralVolumeBodyInstance |
| FQuat FDesiredFoliageInstance::Rotation |
| FVector FDesiredFoliageInstance::StartTrace |
| float FDesiredFoliageInstance::TraceRadius |