UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDirectAttachChildrenAccessor Struct Reference

#include <SceneComponent.h>

Friends

class UChildActorComponent
 
class FBlueprintThumbnailScene
 
class FClassThumbnailScene
 
class FComponentEditorUtils
 
class FBlueprintCompileReinstancer
 
struct FResetSceneComponentAfterCopy
 

Detailed Description

A SceneComponent has a transform and supports attachment, but has no rendering or collision capabilities. Useful as a 'dummy' component in the hierarchy to offset others.

See also
Scene Components Struct to allow direct access to the AttachChildren array for a handful of cases that will require more work than can be done
immediately to fix up in light of the privatization steps

Friends And Related Symbol Documentation

◆ FBlueprintCompileReinstancer

friend class FBlueprintCompileReinstancer
friend

◆ FBlueprintThumbnailScene

friend class FBlueprintThumbnailScene
friend

◆ FClassThumbnailScene

friend class FClassThumbnailScene
friend

◆ FComponentEditorUtils

friend class FComponentEditorUtils
friend

◆ FResetSceneComponentAfterCopy

friend struct FResetSceneComponentAfterCopy
friend

◆ UChildActorComponent

friend class UChildActorComponent
friend

The documentation for this struct was generated from the following file: