#include <DirectLinkMessages.h>
◆ FDirectLinkMsg_EndpointState() [1/2]
| FDirectLinkMsg_EndpointState::FDirectLinkMsg_EndpointState |
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default |
◆ FDirectLinkMsg_EndpointState() [2/2]
| FDirectLinkMsg_EndpointState::FDirectLinkMsg_EndpointState |
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uint32 |
StateRevision, |
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uint32 |
MinProtocolVersion, |
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uint32 |
MaxProtocolVersion |
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inline |
◆ GENERATED_BODY()
| FDirectLinkMsg_EndpointState::GENERATED_BODY |
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◆ ComputerName
| FString FDirectLinkMsg_EndpointState::ComputerName |
◆ Destinations
◆ ExecutableName
| FString FDirectLinkMsg_EndpointState::ExecutableName |
◆ MinProtocolVersion
| uint32 FDirectLinkMsg_EndpointState::MinProtocolVersion = 0 |
◆ NiceName
| FString FDirectLinkMsg_EndpointState::NiceName |
◆ ProcessId
| uint32 FDirectLinkMsg_EndpointState::ProcessId = 0 |
◆ ProtocolVersion
| uint32 FDirectLinkMsg_EndpointState::ProtocolVersion = 0 |
◆ Sources
◆ StateRevision
| uint32 FDirectLinkMsg_EndpointState::StateRevision = 0 |
◆ UEVersion
| FString FDirectLinkMsg_EndpointState::UEVersion |
◆ UserName
| FString FDirectLinkMsg_EndpointState::UserName |
The documentation for this struct was generated from the following file: