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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneVisibilityPrivate.h>
Public Types | |
| using | FList = TArray< FDynamicPrimitiveIndex, SceneRenderingAllocator > |
Public Member Functions | |
| bool | IsEmpty () const |
Public Attributes | |
| FList | Primitives |
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inline |
| FList FDynamicPrimitiveIndexList::Primitives |