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| void | Disable () |
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| bool | AddWaitingPackage (void *Pkg, FName PackageName, FName ObjectName, FPackageIndex Import, bool bIgnoreMissingPackage) |
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| void | NotifyRegistrationEvent (FName PackageFName, FName Name, ENotifyRegistrationType NotifyRegistrationType, ENotifyRegistrationPhase NotifyRegistrationPhase, UObject *(*InRegister)(), bool InbDynamic) |
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| void | NotifyRegistrationComplete (FAsyncLoadingThread &AsyncLoadingThread) |
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| bool | ConstructWaitingBootObjects () |
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| bool | IsWaitingForSomething () |
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| bool | IsObjComplete (UObject *Obj) |
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| bool | FireCompletedCompiledInImports (FAsyncLoadingThread &AsyncLoadingThread, bool bFinalRun=false) |
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◆ AddWaitingPackage()
◆ ConstructWaitingBootObjects()
| bool FEDLBootNotificationManager::ConstructWaitingBootObjects |
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◆ Disable()
| void FEDLBootNotificationManager::Disable |
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◆ FireCompletedCompiledInImports()
◆ IsObjComplete()
| bool FEDLBootNotificationManager::IsObjComplete |
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UObject * |
Obj | ) |
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inline |
◆ IsWaitingForSomething()
| bool FEDLBootNotificationManager::IsWaitingForSomething |
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inline |
◆ NotifyRegistrationComplete()
◆ NotifyRegistrationEvent()
◆ bEnabled
| bool FEDLBootNotificationManager::bEnabled = true |
◆ CDORecursives
◆ CDORecursiveStack
| TArray<UClass*> FEDLBootNotificationManager::CDORecursiveStack |
◆ EDLBootNotificationManagerLock
◆ PathsToFire
◆ PathToState
◆ PathToWaitingPackageNodes
The documentation for this struct was generated from the following file: