UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FElementID Struct Reference

#include <MeshTypes.h>

+ Inheritance diagram for FElementID:

Public Member Functions

 FElementID ()
 
 FElementID (const int32 InitIDValue)
 
int32 GetValue () const
 
 operator int32 () const
 
bool operator== (const FElementID &Other) const
 
bool operator== (const int32 Other) const
 
bool operator!= (const FElementID &Other) const
 
bool operator!= (const int32 Other) const
 
FString ToString () const
 

Static Public Attributes

static MESHDESCRIPTION_API const FElementID Invalid
 

Protected Attributes

int32 IDValue
 

Friends

FArchiveoperator<< (FArchive &Ar, FElementID &Element)
 

Constructor & Destructor Documentation

◆ FElementID() [1/2]

FElementID::FElementID ( )
inline

◆ FElementID() [2/2]

FElementID::FElementID ( const int32  InitIDValue)
inline

Member Function Documentation

◆ GetValue()

int32 FElementID::GetValue ( ) const
inline

◆ operator int32()

FElementID::operator int32 ( ) const
inline

◆ operator!=() [1/2]

bool FElementID::operator!= ( const FElementID Other) const
inline

◆ operator!=() [2/2]

bool FElementID::operator!= ( const int32  Other) const
inline

◆ operator==() [1/2]

bool FElementID::operator== ( const FElementID Other) const
inline

◆ operator==() [2/2]

bool FElementID::operator== ( const int32  Other) const
inline

◆ ToString()

FString FElementID::ToString ( ) const
inline

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FElementID Element 
)
friend

Member Data Documentation

◆ IDValue

int32 FElementID::IDValue
protected

The actual mesh element index this ID represents. Read-only.

◆ Invalid

const FElementID FElementID::Invalid
static

Invalid element ID


The documentation for this struct was generated from the following files: