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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ActiveStateMachineScope.h>
Classes | |
| struct | FStateMachineEntry |
Static Public Member Functions | |
| static ENGINE_API FEncounteredStateMachineStack | InitStack (const FEncounteredStateMachineStack &ParentStack, int32 InStateMachineIndex, int32 InStateIndex) |
| static ENGINE_API FEncounteredStateMachineStack | InitStack (int32 InStateMachineIndex, int32 InStateIndex) |
Public Attributes | |
| TArray< FStateMachineEntry, TInlineAllocator< 4, TMemStackAllocator<> > > | StateStack |
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inline |
| FEncounteredStateMachineStack::FEncounteredStateMachineStack | ( | const FEncounteredStateMachineStack & | ParentStack, |
| int32 | InStateMachineIndex, | ||
| int32 | InStateIndex | ||
| ) |
| FEncounteredStateMachineStack::FEncounteredStateMachineStack | ( | int32 | InStateMachineIndex, |
| int32 | InStateIndex | ||
| ) |
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static |
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static |
| TArray<FStateMachineEntry, TInlineAllocator<4, TMemStackAllocator<> > > FEncounteredStateMachineStack::StateStack |