![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <EngineServiceMessages.h>
Public Member Functions | |
| FEngineServiceExecuteCommand () | |
| FEngineServiceExecuteCommand (const FString &InCommand, const FString &InUserName) | |
Public Attributes | |
| FString | Command |
| FString | UserName |
Implements a message for executing a console command.
|
inline |
Default constructor.
|
inline |
Creates and initializes a new instance.
| FString FEngineServiceExecuteCommand::Command |
Holds the command to execute.
| FString FEngineServiceExecuteCommand::UserName |
Holds the name of the user that wants to execute the command.