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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EngineServiceMessages.h>
Public Attributes | |
| FString | CurrentLevel |
| int32 | EngineVersion =0 |
| bool | HasBegunPlay =false |
| FGuid | InstanceId |
| FString | InstanceType |
| FGuid | SessionId |
| float | WorldTimeSeconds =0.0f |
Implements a message for responding to a request to discover engine instances on the network.
| FString FEngineServicePong::CurrentLevel |
Holds the name of the currently loaded level, if any.
| int32 FEngineServicePong::EngineVersion =0 |
Holds the engine version.
| FGuid FEngineServicePong::InstanceId |
Holds the instance identifier.
| FString FEngineServicePong::InstanceType |
Holds the type of the engine instance.
| FGuid FEngineServicePong::SessionId |
Holds the identifier of the session that the application belongs to.
| float FEngineServicePong::WorldTimeSeconds =0.0f |
Holds the time in seconds since the world was loaded.