UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FEnvQueryDebugData Struct Reference

#include <EnvQueryTypes.h>

+ Inheritance diagram for FEnvQueryDebugData:

Public Member Functions

 FEnvQueryDebugData ()
 
void Store (const FEnvQueryInstance &QueryInstance, const float ExecutionTime, const bool bStepDone)
 
void PrepareOption (const FEnvQueryInstance &QueryInstance, const TArray< UEnvQueryGenerator * > &Generators, const int32 NumTests)
 
- Public Member Functions inherited from FEnvQueryDebugProfileData
void Add (const FEnvQueryDebugProfileData &Other)
 

Public Attributes

TArray< FEnvQueryItemDebugItems
 
TArray< FEnvQueryItemDetailsDebugItemDetails
 
TArray< uint8RawData
 
TArray< FString > PerformedTestNames
 
uint32 bSingleItemResult: 1
 
int32 CurrentOptionGeneratorIdx = INDEX_NONE
 
- Public Attributes inherited from FEnvQueryDebugProfileData
TArray< FOptionStatOptionStats
 
TArray< FOptionDataOptionData
 

Constructor & Destructor Documentation

◆ FEnvQueryDebugData()

FEnvQueryDebugData::FEnvQueryDebugData ( )
inline

Member Function Documentation

◆ PrepareOption()

void FEnvQueryDebugData::PrepareOption ( const FEnvQueryInstance QueryInstance,
const TArray< UEnvQueryGenerator * > &  Generators,
const int32  NumTests 
)

◆ Store()

void FEnvQueryDebugData::Store ( const FEnvQueryInstance QueryInstance,
const float  ExecutionTime,
const bool  bStepDone 
)

Member Data Documentation

◆ bSingleItemResult

uint32 FEnvQueryDebugData::bSingleItemResult

◆ CurrentOptionGeneratorIdx

int32 FEnvQueryDebugData::CurrentOptionGeneratorIdx = INDEX_NONE

composite generator can be counted correctly

◆ DebugItemDetails

TArray<FEnvQueryItemDetails> FEnvQueryDebugData::DebugItemDetails

◆ DebugItems

TArray<FEnvQueryItem> FEnvQueryDebugData::DebugItems

◆ PerformedTestNames

TArray<FString> FEnvQueryDebugData::PerformedTestNames

◆ RawData

TArray<uint8> FEnvQueryDebugData::RawData

The documentation for this struct was generated from the following files: