![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MaterialExpressionIO.h>
Public Member Functions | |
| FExpressionOutput (int32 InMask=0, int32 InMaskR=0, int32 InMaskG=0, int32 InMaskB=0, int32 InMaskA=0) | |
| FExpressionOutput (FName InOutputName, int32 InMask=0, int32 InMaskR=0, int32 InMaskG=0, int32 InMaskB=0, int32 InMaskA=0) | |
| void | SetMask (int32 UseMask, int32 R, int32 G, int32 B, int32 A) |
Public Attributes | |
| FName | OutputName |
| int32 | Mask |
| int32 | MaskR |
| int32 | MaskG |
| int32 | MaskB |
| int32 | MaskA |
Struct that represents an expression's output.
|
inline |
|
inline |
Helper for setting component mask.
| int32 FExpressionOutput::Mask |
| int32 FExpressionOutput::MaskA |
| int32 FExpressionOutput::MaskB |
| int32 FExpressionOutput::MaskG |
| int32 FExpressionOutput::MaskR |
| FName FExpressionOutput::OutputName |