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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ExternalMorphSet.h>
Public Member Functions | |
| ENGINE_API void | UpdateNumActiveMorphTargets () |
| void | Reset () |
| bool | HasActiveMorphs () const |
Public Attributes | |
| TMap< int32, FExternalMorphSetWeights > | MorphSets |
| int32 | NumActiveMorphTargets = 0 |
The morph target weight data for all external morph target sets.
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inline |
Check if we have active morph targets or not.
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inline |
Reset the morph target sets.
| void FExternalMorphWeightData::UpdateNumActiveMorphTargets | ( | ) |
Update the number of active morph targets for all sets.
| TMap<int32, FExternalMorphSetWeights> FExternalMorphWeightData::MorphSets |
The map with a collection of morph sets. Each set can contains multiple morph targets.
| int32 FExternalMorphWeightData::NumActiveMorphTargets = 0 |
The number of active morph targets.