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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderCompilerCore.h>
Public Attributes | |
| bool | bExtractShaderSource = false |
| FString | OfflineCompilerPath |
| EOfflineShaderCompilerType | OfflineCompiler = EOfflineShaderCompilerType::Mali |
| FString | GPUTarget |
| bool | bDumpAll = false |
| bool | bSaveCompilerStatsFiles = false |
| bool | bMobileMultiView = false |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FExtraShaderCompilerSettings &StatsSettings) |
Additional compilation settings that can be configured by each FMaterial instance before compilation
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friend |
| FString FExtraShaderCompilerSettings::GPUTarget |
| EOfflineShaderCompilerType FExtraShaderCompilerSettings::OfflineCompiler = EOfflineShaderCompilerType::Mali |
| FString FExtraShaderCompilerSettings::OfflineCompilerPath |