#include <AnimInterpFilter.h>
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| | FFIRFilterTimeBased () |
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| | FFIRFilterTimeBased (float InWindowDuration, EFilterInterpolationType InInterpolationType, float InDampingRatio, float InMin, float InMax, float InMaxSpeed, bool bInClamp) |
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| void | Initialize (float InWindowDuration, EFilterInterpolationType InInterpolationType, float InDampingRatio, float InMinValue, float InMaxValue, float InMaxSpeed, bool bInClamp) |
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| void | SetParams (float InDampingRatio, float InMinValue, float InMaxValue, float InMaxSpeed, bool bInClamp) |
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| ENGINE_API float | UpdateAndGetFilteredData (float Input, float DeltaTime) |
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| ENGINE_API void | WrapToValue (float Input, float Range) |
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| ENGINE_API void | SetToValue (float Input) |
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| bool | IsValid () const |
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| void | SetWindowDuration (float InWindowDuration) |
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◆ FFIRFilterTimeBased() [1/2]
| FFIRFilterTimeBased::FFIRFilterTimeBased |
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inline |
◆ FFIRFilterTimeBased() [2/2]
◆ Initialize()
◆ IsValid()
| bool FFIRFilterTimeBased::IsValid |
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const |
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inline |
◆ SetParams()
◆ SetToValue()
| void FFIRFilterTimeBased::SetToValue |
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float |
Input | ) |
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◆ SetWindowDuration()
| void FFIRFilterTimeBased::SetWindowDuration |
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float |
InWindowDuration | ) |
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inline |
◆ UpdateAndGetFilteredData()
| float FFIRFilterTimeBased::UpdateAndGetFilteredData |
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float |
Input, |
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float |
DeltaTime |
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) |
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◆ WrapToValue()
◆ LastOutput
| float FFIRFilterTimeBased::LastOutput |
The documentation for this struct was generated from the following files: