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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <FXBudget.h>
Public Member Functions | |
| FFXTimeData () | |
| FFXTimeData (float InGT, float InConcurrent, float InRT) | |
Public Attributes | |
| float | GT |
| float | GTConcurrent |
| float | RT |
Timing data for various parts of FX work. Typically holds direct timing data in ms but can occasionally hold related data like usage ratios etc.
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inline |
| float FFXTimeData::GT |
Total time of work that must run on the game thread.
| float FFXTimeData::GTConcurrent |
Total time of potentially concurrent work spawned from the game thread. This may run on the Gamethread but can run concurrently.
| float FFXTimeData::RT |
Total render thread time.