UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFieldContextIndex Struct Reference

#include <FieldSystem.h>

Public Member Functions

 FFieldContextIndex (int32 InSample=INDEX_NONE, int32 InResult=INDEX_NONE)
 

Static Public Member Functions

static void ContiguousIndices (TArray< FFieldContextIndex > &Array, const int NumParticles, const bool bForce=true)
 

Public Attributes

int32 Sample
 
int32 Result
 

Detailed Description

FFieldContextIndex The Context is passed into the field evaluation pipeline during evaluation. The Nodes will have access to the samples and indices for evaluation. The MetaData is a optional data package that the nodes will use during evaluation, the context does not assume ownership of the metadata but assumes it will remain in scope during evaluation.

Constructor & Destructor Documentation

◆ FFieldContextIndex()

FFieldContextIndex::FFieldContextIndex ( int32  InSample = INDEX_NONE,
int32  InResult = INDEX_NONE 
)
inline

Member Function Documentation

◆ ContiguousIndices()

static void FFieldContextIndex::ContiguousIndices ( TArray< FFieldContextIndex > &  Array,
const int  NumParticles,
const bool  bForce = true 
)
inlinestatic

Member Data Documentation

◆ Result

int32 FFieldContextIndex::Result

◆ Sample

int32 FFieldContextIndex::Sample

The documentation for this struct was generated from the following file: