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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MemoryLayout.h>
Public Types | |
| typedef void() | FWriteFrozenMemoryImageFunc(FMemoryImageWriter &Writer, const void *Object, const void *FieldObject, const FTypeLayoutDesc &TypeDesc, const FTypeLayoutDesc &DerivedTypeDesc) |
Public Attributes | |
| const TCHAR * | Name |
| const struct FTypeLayoutDesc * | Type |
| const FFieldLayoutDesc * | Next |
| FWriteFrozenMemoryImageFunc * | WriteFrozenMemoryImageFunc |
| uint32 | Offset |
| uint32 | NumArray |
| EFieldLayoutFlags::Type | Flags |
| uint8 | BitFieldSize |
| uint8 | UFieldNameLength |
| typedef void() FFieldLayoutDesc::FWriteFrozenMemoryImageFunc(FMemoryImageWriter &Writer, const void *Object, const void *FieldObject, const FTypeLayoutDesc &TypeDesc, const FTypeLayoutDesc &DerivedTypeDesc) |
| uint8 FFieldLayoutDesc::BitFieldSize |
| EFieldLayoutFlags::Type FFieldLayoutDesc::Flags |
| const TCHAR* FFieldLayoutDesc::Name |
| const FFieldLayoutDesc* FFieldLayoutDesc::Next |
| uint32 FFieldLayoutDesc::NumArray |
| uint32 FFieldLayoutDesc::Offset |
| const struct FTypeLayoutDesc* FFieldLayoutDesc::Type |
| uint8 FFieldLayoutDesc::UFieldNameLength |
| FWriteFrozenMemoryImageFunc* FFieldLayoutDesc::WriteFrozenMemoryImageFunc |