UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFieldNotificationId Struct Reference

#include <FieldNotificationId.h>

Public Member Functions

 FFieldNotificationId ()=default
 
 FFieldNotificationId (FName InFieldName)
 
bool IsValid () const
 
FName GetFieldName () const
 
bool operator== (const FFieldNotificationId &Other) const
 
bool operator!= (const FFieldNotificationId &Other) const
 

Public Attributes

FName FieldName
 

Friends

int32 GetTypeHash (const FFieldNotificationId &Value)
 

Detailed Description

Constructor & Destructor Documentation

◆ FFieldNotificationId() [1/2]

FFieldNotificationId::FFieldNotificationId ( )
default

◆ FFieldNotificationId() [2/2]

FFieldNotificationId::FFieldNotificationId ( FName  InFieldName)
inlineexplicit

Member Function Documentation

◆ GetFieldName()

FName FFieldNotificationId::GetFieldName ( ) const
inline

◆ IsValid()

bool FFieldNotificationId::IsValid ( ) const
inline

◆ operator!=()

bool FFieldNotificationId::operator!= ( const FFieldNotificationId Other) const
inline

◆ operator==()

bool FFieldNotificationId::operator== ( const FFieldNotificationId Other) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

int32 GetTypeHash ( const FFieldNotificationId Value)
friend

Member Data Documentation

◆ FieldName

FName FFieldNotificationId::FieldName

The documentation for this struct was generated from the following file: