UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFilteredShadowArrays Struct Reference

Public Member Functions

 FFilteredShadowArrays ()=default
 

Public Attributes

FProjectedShadowInfoList Shadows
 
FProjectedShadowInfoList CachedSpotlightShadows
 
FProjectedShadowInfoList TranslucentShadows
 
FProjectedShadowInfoList CachedPreShadows
 
FProjectedShadowInfoList WholeScenePointShadows
 
FProjectedShadowInfoList WholeSceneDirectionalShadows
 
FProjectedShadowInfoList CachedWholeSceneDirectionalShadows
 
TArray< FProjectedShadowInfo *, TInlineAllocator< 2, SceneRenderingAllocator > > ProjectedDistanceFieldShadows
 
FProjectedShadowInfoList ShadowsToSetupViews
 
TBitArray< SceneRenderingAllocatorOnePassShadowUnsupportedLights
 

Constructor & Destructor Documentation

◆ FFilteredShadowArrays()

FFilteredShadowArrays::FFilteredShadowArrays ( )
default

Member Data Documentation

◆ CachedPreShadows

FProjectedShadowInfoList FFilteredShadowArrays::CachedPreShadows

◆ CachedSpotlightShadows

FProjectedShadowInfoList FFilteredShadowArrays::CachedSpotlightShadows

◆ CachedWholeSceneDirectionalShadows

FProjectedShadowInfoList FFilteredShadowArrays::CachedWholeSceneDirectionalShadows

◆ OnePassShadowUnsupportedLights

TBitArray<SceneRenderingAllocator> FFilteredShadowArrays::OnePassShadowUnsupportedLights

◆ ProjectedDistanceFieldShadows

TArray<FProjectedShadowInfo*, TInlineAllocator<2, SceneRenderingAllocator> > FFilteredShadowArrays::ProjectedDistanceFieldShadows

Distance field shadows to project. Used to avoid iterating through the scene lights array.

◆ Shadows

FProjectedShadowInfoList FFilteredShadowArrays::Shadows

◆ ShadowsToSetupViews

FProjectedShadowInfoList FFilteredShadowArrays::ShadowsToSetupViews

◆ TranslucentShadows

FProjectedShadowInfoList FFilteredShadowArrays::TranslucentShadows

◆ WholeSceneDirectionalShadows

FProjectedShadowInfoList FFilteredShadowArrays::WholeSceneDirectionalShadows

◆ WholeScenePointShadows

FProjectedShadowInfoList FFilteredShadowArrays::WholeScenePointShadows

The documentation for this struct was generated from the following file: