UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFloatAnimationAttribute Struct Reference

#include <BuiltInAttributeTypes.h>

+ Inheritance diagram for FFloatAnimationAttribute:

Public Member Functions

void Accumulate (const FFloatAnimationAttribute &Attribute, float Weight, EAdditiveAnimationType AdditiveType)
 
void MakeAdditive (const FFloatAnimationAttribute &BaseAttribute)
 
FFloatAnimationAttribute Multiply (float Weight) const
 
void Interpolate (const FFloatAnimationAttribute &Attribute, float Alpha)
 

Public Attributes

float Value = 0.f
 

Detailed Description

Attribute type supporting the legacy TVariant<float> atttributes

Member Function Documentation

◆ Accumulate()

void FFloatAnimationAttribute::Accumulate ( const FFloatAnimationAttribute Attribute,
float  Weight,
EAdditiveAnimationType  AdditiveType 
)
inline

◆ Interpolate()

void FFloatAnimationAttribute::Interpolate ( const FFloatAnimationAttribute Attribute,
float  Alpha 
)
inline

◆ MakeAdditive()

void FFloatAnimationAttribute::MakeAdditive ( const FFloatAnimationAttribute BaseAttribute)
inline

◆ Multiply()

FFloatAnimationAttribute FFloatAnimationAttribute::Multiply ( float  Weight) const
inline

Member Data Documentation

◆ Value

float FFloatAnimationAttribute::Value = 0.f

The documentation for this struct was generated from the following file: