| AddRun(TArray< uint32, SceneRenderingAllocator > &Array, int32 FirstInstance, int32 LastInstance) | FFoliageRenderInstanceParams | inlinestatic |
| AddRun(int32 MinLod, int32 MaxLod, int32 FirstInstance, int32 LastInstance) const | FFoliageRenderInstanceParams | inline |
| AddRun(int32 MinLod, int32 MaxLod, const FClusterNode &Node) const | FFoliageRenderInstanceParams | inline |
| bNeedsMultipleLODRuns | FFoliageRenderInstanceParams | |
| bNeedsSingleLODRuns | FFoliageRenderInstanceParams | |
| bOverestimate | FFoliageRenderInstanceParams | |
| FFoliageCullInstanceParams(bool InbNeedsSingleLODRuns, bool InbNeedsMultipleLODRuns, bool InbOverestimate, const TArray< FClusterNode > &InTree) | FFoliageCullInstanceParams | inline |
| FFoliageRenderInstanceParams(bool InbNeedsSingleLODRuns, bool InbNeedsMultipleLODRuns, bool InbOverestimate) | FFoliageRenderInstanceParams | inline |
| FirstOcclusionNode | FFoliageCullInstanceParams | |
| LastOcclusionNode | FFoliageCullInstanceParams | |
| LODPlanesMax | FFoliageCullInstanceParams | |
| LODPlanesMin | FFoliageCullInstanceParams | |
| LODs | FFoliageCullInstanceParams | |
| MaxWPODisplacement | FFoliageCullInstanceParams | |
| MinInstancesToSplit | FFoliageCullInstanceParams | |
| MultipleLODRuns | FFoliageRenderInstanceParams | mutable |
| OcclusionResults | FFoliageCullInstanceParams | |
| OcclusionResultsStart | FFoliageCullInstanceParams | |
| SingleLODRuns | FFoliageRenderInstanceParams | mutable |
| TotalMultipleLODInstances | FFoliageRenderInstanceParams | mutable |
| TotalSingleLODInstances | FFoliageRenderInstanceParams | mutable |
| Tree | FFoliageCullInstanceParams | |
| View | FFoliageCullInstanceParams | |
| ViewFrustumLocal | FFoliageCullInstanceParams | |
| ViewOriginInLocalOne | FFoliageCullInstanceParams | |
| ViewOriginInLocalZero | FFoliageCullInstanceParams | |
| ~FOneFrameResource() | FOneFrameResource | inlinevirtual |