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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InstancedFoliage.h>
Inheritance diagram for FFoliageInstance:Public Member Functions | |
| FFoliageInstance () | |
| FTransform | GetInstanceWorldTransform () const |
| void | SetInstanceWorldTransform (const FTransform &Transform) |
| void | AlignToNormal (const FVector &InNormal, float AlignMaxAngle=0.f) |
Public Member Functions inherited from FFoliageInstancePlacementInfo | |
| FFoliageInstancePlacementInfo () | |
Public Attributes | |
| FFoliageInstanceBaseId | BaseId |
| FGuid | ProceduralGuid |
| UActorComponent * | BaseComponent |
Public Attributes inherited from FFoliageInstancePlacementInfo | |
| FVector | Location |
| FRotator | Rotation |
| FRotator | PreAlignRotation |
| FVector3f | DrawScale3D |
| float | ZOffset |
| uint32 | Flags |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FFoliageInstance &Instance) |
FFoliageInstance - editor info an individual instance
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| UActorComponent* FFoliageInstance::BaseComponent |
| FFoliageInstanceBaseId FFoliageInstance::BaseId |
| FGuid FFoliageInstance::ProceduralGuid |