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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <HierarchicalStaticMeshSceneProxy.h>
Public Member Functions | |
| FFoliageOcclusionResults (TArray< bool > *InResults, int32 InResultsStart, int32 InNumResults) | |
Public Attributes | |
| TArray< bool > | Results |
| int32 | ResultsStart |
| int32 | NumResults |
| uint32 | FrameNumberRenderThread |
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inline |
| uint32 FFoliageOcclusionResults::FrameNumberRenderThread |
| int32 FFoliageOcclusionResults::NumResults |
| int32 FFoliageOcclusionResults::ResultsStart |