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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FFoliageStaticMesh, including all inherited members.
| AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector) override | FFoliageStaticMesh | virtual |
| CanDeleteSMInstance(const FSMInstanceId &InstanceId) const | ISMInstanceManager | inlinevirtual |
| CanDuplicateSMInstance(const FSMInstanceId &InstanceId) const | ISMInstanceManager | inlinevirtual |
| CheckComponentClass(const UFoliageType_InstancedStaticMesh *InSettings) | FFoliageStaticMesh | |
| Component | FFoliageStaticMesh | |
| CreateNewComponent(const UFoliageType *InSettings) | FFoliageStaticMesh | |
| FFoliageImpl(FFoliageInfo *InInfo) | FFoliageImpl | inline |
| FFoliageStaticMesh(FFoliageInfo *Info, UHierarchicalInstancedStaticMeshComponent *InComponent) | FFoliageStaticMesh | inline |
| ForEachSMInstanceInSelectionGroup(const FSMInstanceId &InstanceId, TFunctionRef< bool(FSMInstanceId)> Callback) | ISMInstanceManager | inlinevirtual |
| GetOverlappingBoxCount(const FBox &Box) const override | FFoliageStaticMesh | virtual |
| GetOverlappingBoxTransforms(const FBox &Box, TArray< FTransform > &OutTransforms) const override | FFoliageStaticMesh | virtual |
| GetOverlappingMeshCount(const FSphere &Sphere, TMap< UStaticMesh *, int32 > &OutCounts) const override | FFoliageStaticMesh | virtual |
| GetOverlappingSphereCount(const FSphere &Sphere) const override | FFoliageStaticMesh | virtual |
| GetSMInstanceDisplayName(const FSMInstanceId &InstanceId) const | ISMInstanceManager | inlinevirtual |
| GetSMInstanceEditingProxyClass() const | ISMInstanceManager | inlinevirtual |
| GetSMInstanceTooltip(const FSMInstanceId &InstanceId) const | ISMInstanceManager | inlinevirtual |
| PostLoad() | FFoliageImpl | inlinevirtual |
| PostSerialize(FArchive &Ar) | FFoliageImpl | inlinevirtual |
| Serialize(FArchive &Ar) override | FFoliageStaticMesh | virtual |
| UpdateComponentSettings(const UFoliageType_InstancedStaticMesh *InSettings) | FFoliageStaticMesh | |
| ~FFoliageImpl() | FFoliageImpl | inlinevirtual |
| ~FFoliageStaticMesh() | FFoliageStaticMesh | virtual |