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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InstancedFoliage.h>
Inheritance diagram for FFoliageImpl:Public Member Functions | |
| FFoliageImpl (FFoliageInfo *InInfo) | |
| virtual | ~FFoliageImpl () |
| virtual void | AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector) |
| virtual void | Serialize (FArchive &Ar)=0 |
| virtual void | PostSerialize (FArchive &Ar) |
| virtual void | PostLoad () |
| virtual int32 | GetOverlappingSphereCount (const FSphere &Sphere) const |
| virtual int32 | GetOverlappingBoxCount (const FBox &Box) const |
| virtual void | GetOverlappingBoxTransforms (const FBox &Box, TArray< FTransform > &OutTransforms) const |
| virtual void | GetOverlappingMeshCount (const FSphere &Sphere, TMap< UStaticMesh *, int32 > &OutCounts) const |
FFoliageInfoImpl
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inline |
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inlinevirtual |
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inlinevirtual |
Reimplemented in FFoliageActor, and FFoliageStaticMesh.
Reimplemented in FFoliageStaticMesh.
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inlinevirtual |
Reimplemented in FFoliageStaticMesh.
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inlinevirtual |
Reimplemented in FFoliageStaticMesh.
Reimplemented in FFoliageStaticMesh.
Reimplemented in FFoliageISMActor.
Reimplemented in FFoliageISMActor.
Implemented in FFoliageActor, FFoliageISMActor, and FFoliageStaticMesh.