UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFoliageISMActor Struct Reference

#include <FoliageISMActor.h>

+ Inheritance diagram for FFoliageISMActor:

Public Member Functions

 FFoliageISMActor (FFoliageInfo *Info)
 
virtual ~FFoliageISMActor ()
 
virtual void Serialize (FArchive &Ar) override
 
virtual void PostSerialize (FArchive &Ar) override
 
virtual void PostLoad () override
 
- Public Member Functions inherited from FFoliageImpl
 FFoliageImpl (FFoliageInfo *InInfo)
 
virtual ~FFoliageImpl ()
 
virtual void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
virtual int32 GetOverlappingSphereCount (const FSphere &Sphere) const
 
virtual int32 GetOverlappingBoxCount (const FBox &Box) const
 
virtual void GetOverlappingBoxTransforms (const FBox &Box, TArray< FTransform > &OutTransforms) const
 
virtual void GetOverlappingMeshCount (const FSphere &Sphere, TMap< UStaticMesh *, int32 > &OutCounts) const
 
- Public Member Functions inherited from IISMPartitionInstanceManager
virtual bool CanDeleteISMPartitionInstance (const FISMClientInstanceId &InstanceId) const
 
virtual bool CanDuplicateISMPartitionInstance (const FISMClientInstanceId &InstanceId) const
 

Constructor & Destructor Documentation

◆ FFoliageISMActor()

FFoliageISMActor::FFoliageISMActor ( FFoliageInfo Info)
inline

◆ ~FFoliageISMActor()

FFoliageISMActor::~FFoliageISMActor ( )
virtual

Member Function Documentation

◆ PostLoad()

void FFoliageISMActor::PostLoad ( )
overridevirtual

Reimplemented from FFoliageImpl.

◆ PostSerialize()

void FFoliageISMActor::PostSerialize ( FArchive Ar)
overridevirtual

Reimplemented from FFoliageImpl.

◆ Serialize()

void FFoliageISMActor::Serialize ( FArchive Ar)
overridevirtual

Implements FFoliageImpl.


The documentation for this struct was generated from the following files: