UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFontFacePlatformRasterizationOverrides Struct Reference

#include <FontFace.h>

Public Attributes

EFontRasterizationMode MsdfOverride = EFontRasterizationMode::Msdf
 
EFontRasterizationMode SdfOverride = EFontRasterizationMode::Sdf
 
EFontRasterizationMode SdfApproximationOverride = EFontRasterizationMode::SdfApproximation
 

Detailed Description

Remapping of rasterization modes

Member Data Documentation

◆ MsdfOverride

EFontRasterizationMode FFontFacePlatformRasterizationOverrides::MsdfOverride = EFontRasterizationMode::Msdf

Rasterization mode to be used instead of Sharp (Multi-Channel SDF)

◆ SdfApproximationOverride

EFontRasterizationMode FFontFacePlatformRasterizationOverrides::SdfApproximationOverride = EFontRasterizationMode::SdfApproximation

Rasterization mode to be used instead of Fast (Approximate SDF)

◆ SdfOverride

EFontRasterizationMode FFontFacePlatformRasterizationOverrides::SdfOverride = EFontRasterizationMode::Sdf

Rasterization mode to be used instead of Smooth (Plain SDF)


The documentation for this struct was generated from the following file: