UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FForceFeedbackParameters Struct Reference

#include <ForceFeedbackParameters.h>

Public Member Functions

 FForceFeedbackParameters ()
 

Public Attributes

FName Tag
 
bool bLooping
 
bool bIgnoreTimeDilation
 
bool bPlayWhilePaused
 

Detailed Description

This structure is used to pass arguments to ClientPlayForceFeedback() client RPC function

Constructor & Destructor Documentation

◆ FForceFeedbackParameters()

FForceFeedbackParameters::FForceFeedbackParameters ( )
inline

Member Data Documentation

◆ bIgnoreTimeDilation

bool FForceFeedbackParameters::bIgnoreTimeDilation

◆ bLooping

bool FForceFeedbackParameters::bLooping

◆ bPlayWhilePaused

bool FForceFeedbackParameters::bPlayWhilePaused

◆ Tag

FName FForceFeedbackParameters::Tag

The documentation for this struct was generated from the following file: