UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFractureEffect Struct Reference

#include <EngineTypes.h>

Public Member Functions

 FFractureEffect ()
 

Public Attributes

TObjectPtr< class UParticleSystemParticleSystem
 
TObjectPtr< class USoundBaseSound
 

Detailed Description

Struct used to hold effects for destructible damage events

Constructor & Destructor Documentation

◆ FFractureEffect()

FFractureEffect::FFractureEffect ( )
inline

Member Data Documentation

◆ ParticleSystem

TObjectPtr<class UParticleSystem> FFractureEffect::ParticleSystem

Particle system effect to play at fracture location.

◆ Sound

TObjectPtr<class USoundBase> FFractureEffect::Sound

Sound cue to play at fracture location.


The documentation for this struct was generated from the following file: