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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EngineTypes.h>
Public Member Functions | |
| FFractureEffect () | |
Public Attributes | |
| TObjectPtr< class UParticleSystem > | ParticleSystem |
| TObjectPtr< class USoundBase > | Sound |
Struct used to hold effects for destructible damage events
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inline |
| TObjectPtr<class UParticleSystem> FFractureEffect::ParticleSystem |
Particle system effect to play at fracture location.
| TObjectPtr<class USoundBase> FFractureEffect::Sound |
Sound cue to play at fracture location.