![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MovieSceneCaptureProtocolBase.h>
Public Member Functions | |
| FFrameMetrics () | |
| FFrameMetrics (float InTotalElapsedTime, float InFrameDelta, int32 InFrameNumber, int32 InNumDroppedFrames) | |
Public Attributes | |
| float | TotalElapsedTime |
| float | FrameDelta |
| int32 | FrameNumber |
| int32 | NumDroppedFrames |
Metrics that correspond to a particular frame
|
inline |
Default construction
|
inline |
| float FFrameMetrics::FrameDelta |
The total amount of time, in seconds, that this specific frame took to render (not accounting for dropped frames)
| int32 FFrameMetrics::FrameNumber |
The index of this frame from the start of the capture, including dropped frames
| int32 FFrameMetrics::NumDroppedFrames |
The number of frames we dropped in-between this frame, and the last one we captured
| float FFrameMetrics::TotalElapsedTime |
The total amount of time, in seconds, since the capture started