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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CrashReportCoreConfig.h>
Public Member Functions | |
| FFullCrashDumpEntry (const FString &InBranchName, const FString &InLocation, const bool bInExactMatch) | |
Public Attributes | |
| const FString | BranchName |
| const FString | Location |
| const bool | bExactMatch |
Holds FullCrashDump properties from the config.
FullCrashDump_0_Branch=UE FullCrashDump_0_Location=\epicgames.net\root\Builds\UE FullCrashDump_1_Branch=... ...
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inline |
Initialization constructor.
| const bool FFullCrashDumpEntry::bExactMatch |
Branch=UE means exact match Branch=UE* means contain match
| const FString FFullCrashDumpEntry::BranchName |
Partial branch name.
| const FString FFullCrashDumpEntry::Location |
Location where the full crash dump will be copied. Usually a network share.