UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFullCrashDumpEntry Struct Reference

#include <CrashReportCoreConfig.h>

Public Member Functions

 FFullCrashDumpEntry (const FString &InBranchName, const FString &InLocation, const bool bInExactMatch)
 

Public Attributes

const FString BranchName
 
const FString Location
 
const bool bExactMatch
 

Detailed Description

Holds FullCrashDump properties from the config.

FullCrashDump_0_Branch=UE FullCrashDump_0_Location=\epicgames.net\root\Builds\UE FullCrashDump_1_Branch=... ...

Constructor & Destructor Documentation

◆ FFullCrashDumpEntry()

FFullCrashDumpEntry::FFullCrashDumpEntry ( const FString &  InBranchName,
const FString &  InLocation,
const bool  bInExactMatch 
)
inline

Initialization constructor.

Member Data Documentation

◆ bExactMatch

const bool FFullCrashDumpEntry::bExactMatch

Branch=UE means exact match Branch=UE* means contain match

◆ BranchName

const FString FFullCrashDumpEntry::BranchName

Partial branch name.

◆ Location

const FString FFullCrashDumpEntry::Location

Location where the full crash dump will be copied. Usually a network share.


The documentation for this struct was generated from the following file: