UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGBufferPacking Struct Reference

#include <GBufferInfo.h>

Public Member Functions

 FGBufferPacking ()
 
 FGBufferPacking (int32 InTargetIndex, int32 InSrcChannelIndex, int32 InDstChannelIndex)
 
 FGBufferPacking (int32 InTargetIndex, int32 InSrcChannelIndex, int32 InDstChannelIndex, int32 InSrcBitStart, int32 InDstBitStart, int32 InBitNum)
 

Public Attributes

bool bIsValid
 
bool bFull
 
int32 TargetIndex
 
int32 DstChannelIndex
 
int32 DstBitStart
 
int32 SrcChannelIndex
 
int32 SrcBitStart
 
int32 BitNum
 

Constructor & Destructor Documentation

◆ FGBufferPacking() [1/3]

FGBufferPacking::FGBufferPacking ( )
inline

◆ FGBufferPacking() [2/3]

FGBufferPacking::FGBufferPacking ( int32  InTargetIndex,
int32  InSrcChannelIndex,
int32  InDstChannelIndex 
)
inline

◆ FGBufferPacking() [3/3]

FGBufferPacking::FGBufferPacking ( int32  InTargetIndex,
int32  InSrcChannelIndex,
int32  InDstChannelIndex,
int32  InSrcBitStart,
int32  InDstBitStart,
int32  InBitNum 
)
inline

Member Data Documentation

◆ bFull

bool FGBufferPacking::bFull

◆ bIsValid

bool FGBufferPacking::bIsValid

◆ BitNum

int32 FGBufferPacking::BitNum

◆ DstBitStart

int32 FGBufferPacking::DstBitStart

◆ DstChannelIndex

int32 FGBufferPacking::DstChannelIndex

◆ SrcBitStart

int32 FGBufferPacking::SrcBitStart

◆ SrcChannelIndex

int32 FGBufferPacking::SrcChannelIndex

◆ TargetIndex

int32 FGBufferPacking::TargetIndex

The documentation for this struct was generated from the following file: