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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GeometryCollectionComponent.h>
Struct to be used as Transaction object used to make updates on particle per particle basis within a scope. It makes sure the collision profile names containers is up to date and the Collision profiles are loaded if needed when it goes out of scope
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inlineexplicit |
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inline |
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inline |
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Marks this transaction dirty. It will load the collision profiles if needed when this transaction goes out of scope
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delete |
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delete |