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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GPUDefragAllocator.h>
Public Member Functions | |
| FRelocationStats () | |
Public Attributes | |
| int64 | NumBytesRelocated |
| int64 | NumBytesDownShifted |
| int64 | LargestHoleSize |
| int32 | NumRelocations |
| int32 | NumHoles |
| int32 | NumLockedChunks |
Container for allocator relocation stats.
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inline |
| int64 FGPUDefragAllocator::FRelocationStats::LargestHoleSize |
Size of the largest free consecutive memory region, before any relocations were made.
| int64 FGPUDefragAllocator::FRelocationStats::NumBytesDownShifted |
Number of uint8s relocated by brute-force downshifting.
| int64 FGPUDefragAllocator::FRelocationStats::NumBytesRelocated |
Number of uint8s relocated, in total.
| int32 FGPUDefragAllocator::FRelocationStats::NumHoles |
Number of disjoint32 free memory regions, before any relocations were made.
| int32 FGPUDefragAllocator::FRelocationStats::NumLockedChunks |
Number of chunks that are locked and cannot be relocated
| int32 FGPUDefragAllocator::FRelocationStats::NumRelocations |
Number of relocations initiated.