UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGPUDefragAllocator::FSettings Struct Reference

#include <GPUDefragAllocator.h>

Public Member Functions

 FSettings ()
 

Public Attributes

int32 MaxDefragRelocations
 
int32 MaxDefragDownShift
 
int32 OverlappedBandwidthScale
 

Detailed Description

Container for allocator settings.

Constructor & Destructor Documentation

◆ FSettings()

FGPUDefragAllocator::FSettings::FSettings ( )
inline

Member Data Documentation

◆ MaxDefragDownShift

int32 FGPUDefragAllocator::FSettings::MaxDefragDownShift

Maximum number of uint8s to relocate during a partial defrag by brute-force downshifting.

◆ MaxDefragRelocations

int32 FGPUDefragAllocator::FSettings::MaxDefragRelocations

Maximum number of uint8s to relocate, in total, during a partial defrag.

◆ OverlappedBandwidthScale

int32 FGPUDefragAllocator::FSettings::OverlappedBandwidthScale

Amount of extra bandwidth used when doing overlapped relocations


The documentation for this struct was generated from the following file: