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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GPUSort.h>
Public Member Functions | |
| FGPUSortBuffers () | |
Public Attributes | |
| FRHIShaderResourceView * | RemoteKeySRVs [2] |
| FRHIUnorderedAccessView * | RemoteKeyUAVs [2] |
| FRHIShaderResourceView * | RemoteValueSRVs [2] |
| FRHIUnorderedAccessView * | RemoteValueUAVs [2] |
| FRHIShaderResourceView * | FirstValuesSRV = nullptr |
| FRHIUnorderedAccessView * | FinalValuesUAV = nullptr |
The input buffers required for sorting on the GPU.
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inline |
Default constructor.
| FRHIUnorderedAccessView* FGPUSortBuffers::FinalValuesUAV = nullptr |
Unordered access view holding the final state of the value.
| FRHIShaderResourceView* FGPUSortBuffers::FirstValuesSRV = nullptr |
Shader resource view holding the initial state of the values.
| FRHIShaderResourceView* FGPUSortBuffers::RemoteKeySRVs[2] |
Shader resource views for vertex buffers containing the keys.
| FRHIUnorderedAccessView* FGPUSortBuffers::RemoteKeyUAVs[2] |
Unordered access views for vertex buffers containing the keys.
| FRHIShaderResourceView* FGPUSortBuffers::RemoteValueSRVs[2] |
Shader resource views for vertex buffers containing the values.
| FRHIUnorderedAccessView* FGPUSortBuffers::RemoteValueUAVs[2] |
Unordered access views for vertex buffers containing the values.