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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GPUWorkGroupLoadBalancer.h>
Public Attributes | |
| uint32 | Packed |
An item represents a subset of children that fits inside a workgroup. This allows packing the data tightly.
| uint32 FGPUWorkGroupLoadBalancer::FPackedItem::Packed |