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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GameViewportSubsystem.h>
Public Attributes | |
| FAnchors | Anchors = FAnchors(0.f, 0.f, 1.f, 1.f) |
| FMargin | Offsets |
| FVector2D | Alignment = FVector2D(0.f, 0.f) |
| int32 | ZOrder = 0 |
| bool | bAutoRemoveOnWorldRemoved = true |
The default value fills the entire screen / player region.
Remove the widget when the Widget's World is removed.
| FMargin FGameViewportWidgetSlot::Offsets |
| int32 FGameViewportWidgetSlot::ZOrder = 0 |
The higher the number, the more on top this widget will be.