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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GameplayTagsSettings.h>
Public Attributes | |
| FString | BaseCategory |
| TArray< FString > | RemapCategories |
Friends | |
| bool | operator== (const FGameplayTagCategoryRemap &A, const FGameplayTagCategoryRemap &B) |
Category remapping. This allows base engine tag category meta data to remap to multiple project-specific categories.
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friend |
| FString FGameplayTagCategoryRemap::BaseCategory |
| TArray<FString> FGameplayTagCategoryRemap::RemapCategories |