UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGameplayTagCategoryRemap Struct Reference

#include <GameplayTagsSettings.h>

Public Attributes

FString BaseCategory
 
TArray< FString > RemapCategories
 

Friends

bool operator== (const FGameplayTagCategoryRemap &A, const FGameplayTagCategoryRemap &B)
 

Detailed Description

Category remapping. This allows base engine tag category meta data to remap to multiple project-specific categories.

Friends And Related Symbol Documentation

◆ operator==

bool operator== ( const FGameplayTagCategoryRemap A,
const FGameplayTagCategoryRemap B 
)
friend

Member Data Documentation

◆ BaseCategory

FString FGameplayTagCategoryRemap::BaseCategory

◆ RemapCategories

TArray<FString> FGameplayTagCategoryRemap::RemapCategories

The documentation for this struct was generated from the following file: