UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGameplayTagRedirect Struct Reference

#include <GameplayTagRedirectors.h>

Public Member Functions

 FGameplayTagRedirect ()
 
bool operator== (FName OtherOldTagName) const
 

Public Attributes

FName OldTagName
 
FName NewTagName
 

Friends

bool operator== (const FGameplayTagRedirect &A, const FGameplayTagRedirect &B)
 

Detailed Description

A single redirect from a deleted tag to the new tag that should replace it

Constructor & Destructor Documentation

◆ FGameplayTagRedirect()

FGameplayTagRedirect::FGameplayTagRedirect ( )
inline

Member Function Documentation

◆ operator==()

bool FGameplayTagRedirect::operator== ( FName  OtherOldTagName) const
inline

Friends And Related Symbol Documentation

◆ operator==

bool operator== ( const FGameplayTagRedirect A,
const FGameplayTagRedirect B 
)
friend

Member Data Documentation

◆ NewTagName

FName FGameplayTagRedirect::NewTagName

◆ OldTagName

FName FGameplayTagRedirect::OldTagName

The documentation for this struct was generated from the following file: