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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GameplayTagsManager.h>
Public Member Functions | |
| void | Reset () |
| bool | IsValid () |
Public Attributes | |
| TArray< FName > | SourcesInPath |
| TArray< FString > | TagIniList |
| bool | bWasSearched = false |
| bool | bWasAddedToTree = false |
Struct describing the places to look for ini search paths
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inline |
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inline |
True if the tags in sources have been added to the current tree
Which sources should be loaded from this path
| TArray<FString> FGameplayTagSearchPathInfo::TagIniList |
Config files to load from, will normally correspond to FoundSources