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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderCore.h>
Public Types | |
| enum class | EFlags : uint8 { None = 0 , Hidden = 1 << 0 } |
Public Member Functions | |
| FGenericShaderStat ()=default | |
| bool | operator== (const FGenericShaderStat &RHS) const |
| bool | operator< (const FGenericShaderStat &RHS) const |
| RENDERCORE_API void | StreamArchive (FArchive &Ar) |
Public Attributes | |
| FName | StatName |
| FShaderStatVariant | Value |
| EFlags | Flags = EFlags::None |
| FName | TagName |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FGenericShaderStat &Stat) |
| FStringBuilderBase & | operator<< (FStringBuilderBase &Builder, const FGenericShaderStat &Stat) |
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strong |
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default |
| bool FGenericShaderStat::operator< | ( | const FGenericShaderStat & | RHS | ) | const |
| bool FGenericShaderStat::operator== | ( | const FGenericShaderStat & | RHS | ) | const |
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friend |
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friend |
| EFlags FGenericShaderStat::Flags = EFlags::None |
| FName FGenericShaderStat::StatName |
| FName FGenericShaderStat::TagName |
| FShaderStatVariant FGenericShaderStat::Value |